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Hanweir Battlements

Hanweir Battlements

Land

{T}: Add {C}.

{R}, {T}: Target creature gains haste until end of turn.

{3}{R}{R}, {T}: If you both own and control this land and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

Illustrated by Vincent Proce

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#279
RarityRare
ReleasedJan 24, 2025
EDHREC rank#3,255

Prices

USD$1.97
USD foil$2.32
EUR€1.57
EUR foil€1.87
MTGO0.08 tix
Rulings (4)
  • For more information on meld cards, see the Eldritch Moon mechanics article (https://magic.wizards.com/en/articles/archive/feature/eldritch-moon-mechanics-2016-06-27).

    Jul 13, 2016 · Wizards of the Coast
  • If another ability of a source you control triggers when attackers are declared, such as that of Hamlet Captain, you may have it resolve before or after that of Hanweir Garrison (or Hanweir, the Writhing Township). If that ability has targets, it won’t be able to target the tokens.

    Jan 24, 2025 · Wizards of the Coast
  • You choose which player, planeswalker, or battle each token is attacking as you create the tokens. It doesn’t have to be the same one that Hanweir Garrison (or Hanweir, the Writhing Township) is attacking, and the tokens don’t both have to attack the same player, planeswalker, or battle.

    Jan 24, 2025 · Wizards of the Coast
  • Although the tokens created by the triggered ability are attacking, they were never declared as attacking creatures (for the purposes of abilities that trigger whenever a creature attacks, for example).

    Jan 24, 2025 · Wizards of the Coast

Printings (4)

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