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Haphazard Bombardment

Haphazard Bombardment

{5}{R}
Enchantment

When this enchantment enters, choose four nonenchantment permanents you don't control and put an aim counter on each of them.

At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random.

Illustrated by Jesper Ejsing

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#131s
RarityRare
ReleasedApr 27, 2018
EDHREC rank#25,303

Prices

USD foil$0.25
EUR foil€0.36
Rulings (4)
  • Aim counters are interchangeable. Your Haphazard Bombardment can destroy any permanent you don’t control with an aim counter on it no matter how that counter got there—for example, those aim counters may have come from a second Haphazard Bombardment that you or another opponent cast.

    Apr 27, 2018 · Wizards of the Coast
  • The nonenchantment permanents that receive aim counters aren’t targeted. Permanents with hexproof can be given an aim counter this way.

    Apr 27, 2018 · Wizards of the Coast
  • If one or more of the permanents with aim counters on them have indestructible, select the permanent destroyed at random from among the permanents with aim counters that don’t have indestructible.

    Apr 27, 2018 · Wizards of the Coast
  • Players can’t take actions between the time the permanent is randomly selected and the time it’s destroyed. Notably, if a land is randomly selected, it can’t be tapped for mana before being destroyed.

    Apr 27, 2018 · Wizards of the Coast

Printings (2)

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