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Hellspur Posse Boss

Hellspur Posse Boss

{2}{R}{R}
Creature — Lizard Rogue

Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

When this creature enters, create two 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

2/4

Illustrated by Artur Nakhodkin

Formats
Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#128
RarityRare
ReleasedApr 19, 2024
EDHREC rank#7,857

Prices

USD$0.26
USD foil$0.28
EUR€0.15
EUR foil€0.24
MTGO0.02 tix
Rulings (4)
  • A card, spell, or permanent is an outlaw if it has the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type. It doesn’t matter if it has more than one of those creature types; as long as it has at least one, it’s an outlaw.

    Apr 12, 2024 · Wizards of the Coast
  • If an ability refers to an outlaw or whether a player controls an outlaw, it’s referring only to permanents with one or more of the creature types specified above. Notably, it’s not referring to any spell or card not on the battlefield. However, other abilities may refer to an “outlaw spell” or “outlaw card” in a zone other than the battlefield. Those abilities refer to spells and cards with one or more of the specified creature types.

    Apr 12, 2024 · Wizards of the Coast
  • Outlaw is not a creature type. If an effect asks you to choose a creature type, you can’t choose outlaw.

    Apr 12, 2024 · Wizards of the Coast
  • Once an outlaw that came under your control this turn has legally attacked, causing it to lose haste by removing Hellspur Posse Boss won’t cause that outlaw to stop attacking.

    Apr 12, 2024 · Wizards of the Coast

Printings (4)

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