
Hydro-Man, Fluid Felon
Legendary Creature — Elemental Villain
Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn.
At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains ": Add
." (He's not a creature during that time.)
2/2
Illustrated by David Palumbo
Formats
Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Legalalchemy
This printing
Prices
MTGO0.12 tix
Rulings (2)
After the triggered ability resolves during your end step, however, you may tap him for
, even if he entered the battlefield this turn.
The effect of Hydro-Man's last ability ends as your turn begins. There is no opportunity to tap Hydro-Man for
once your turn has started.















