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Inferno Fist

Inferno Fist

{1}{R}
Enchantment — Aura

Enchant creature you control

Enchanted creature gets +2/+0.

{R}, Sacrifice this Aura: This Aura deals 2 damage to any target.

"I've never been above throwing the first punch."

Illustrated by James Ryman

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#M15-150
RarityCommon
ReleasedNov 7, 2019
EDHREC rank#26,341

Prices

USD$0.30
EUR€0.07
Rulings (2)
  • As soon as Inferno Fist leaves the battlefield, its power bonus stops applying. This means that if you sacrifice Inferno Fist before combat damage is dealt, perhaps to destroy a potential blocker, the creature that was enchanted won't have the bonus when it deals combat damage.

    Jul 18, 2014 · Wizards of the Coast
  • If another player gains control of the enchanted creature, or if Inferno Fist becomes attached to a creature another player controls, Inferno Fist will be put into its owner's graveyard as a state-based action.

    Jul 18, 2014 · Wizards of the Coast

Printings (2)

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