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Inscription of Abundance

Inscription of Abundance

{1}{G}
Instant

Kicker {2}{G}

Choose one. If this spell was kicked, choose any number instead.

• Put two +1/+1 counters on target creature.

• Target player gains X life, where X is the greatest power among creatures they control.

• Target creature you control fights target creature you don't control.

Illustrated by Zoltan Boros

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#186
RarityRare
ReleasedSep 25, 2020
EDHREC rank#2,369

Prices

USD$0.34
USD foil$0.39
EUR€0.35
EUR foil€0.52
MTGO0.02 tix
Rulings (11)
  • If the second mode is chosen and each creature the target player controls has negative power, that player doesn't gain or lose life.

    Sep 25, 2020 · Wizards of the Coast
  • If more than one mode is chosen, perform them in the order written. Nothing can happen in between, however, and no player may choose to take actions. Any abilities that trigger will be put onto the stack after the spell has finished resolving.

    Sep 25, 2020 · Wizards of the Coast
  • If either target creature is an illegal target as Inscription of Abundance resolves with its last mode chosen, no creature will deal or be dealt damage.

    Sep 25, 2020 · Wizards of the Coast
  • If you kick Inscription of Abundance, you can't choose any one mode more than once.

    Sep 25, 2020 · Wizards of the Coast
  • If any targets become illegal, the other targets will still be affected as appropriate.

    Sep 25, 2020 · Wizards of the Coast
  • If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.

    Nov 8, 2024 · Wizards of the Coast
  • If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.

    Nov 8, 2024 · Wizards of the Coast
  • If a spell's kicker cost was paid, the spell is "kicked."

    Nov 8, 2024 · Wizards of the Coast
  • To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.

    Nov 8, 2024 · Wizards of the Coast
  • The kicker ability doesn't let you pay a kicker cost more than once.

    Nov 8, 2024 · Wizards of the Coast
  • If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.

    Nov 8, 2024 · Wizards of the Coast

Printings (8)

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