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Knowledge Vault

Knowledge Vault

{4}
Artifact

{2}, {T}: Exile the top card of your library face down.

{0}: Sacrifice this artifact. If you do, discard your hand, then put all cards exiled with this artifact into their owner's hand.

When this artifact leaves the battlefield, put all cards exiled with it into their owner's graveyard.

Illustrated by Amy Weber

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#281
RarityRare
ReleasedJun 1, 1994
EDHREC rank#30,210
Reserved listYes

Prices

USD$41.77
EUR€33.28
Rulings (3)
  • You can activate the second ability any time you have priority, including in response to itself. However, you will only be able to sacrifice the Vault as the first such ability resolves.

    Oct 1, 2008 · Wizards of the Coast
  • If you activate Knowledge Vault's second ability, all that happens at that time is that you pay a cost of {0}. As the ability resolves, you must sacrifice Knowledge Vault. This is mandatory. If you are able to do so, you discard your hand and put all cards exiled with Knowledge Vault into their owners' hands. If you aren't able to do so because Knowledge Vault left the battlefield or changed controllers before the ability resolves, nothing happens.

    Oct 1, 2009 · Wizards of the Coast
  • You don't get to look at the cards exiled with Knowledge Vault.

    Oct 1, 2009 · Wizards of the Coast

Printings (2)

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