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Lambholt Pacifist

Lambholt Pacifist // Lambholt Butcher

Lambholt Pacifist{1}{G}
Creature — Human Shaman Werewolf

This creature can't attack unless you control a creature with power 4 or greater.

At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

3/3
Lambholt Butcher
Creature — Werewolf

At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

True peace can't be achieved until everyone else is dead.

4/4

Illustrated by Ryan Pancoast

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#215
RarityUncommon
ReleasedApr 8, 2016
EDHREC rank#24,201

Prices

USD$0.22
USD foil$0.51
EUR€0.11
EUR foil€0.63
MTGO0.03 tix
Rulings (3)
  • To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.

    Apr 8, 2016 · Wizards of the Coast
  • The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.

    Apr 8, 2016 · Wizards of the Coast
  • If Lambholt Pacifist's power becomes 4 or greater, it fulfills its own restriction and can attack.

    Apr 8, 2016 · Wizards of the Coast

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