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Kessig Forgemaster

Kessig Forgemaster // Flameheart Werewolf

Kessig Forgemaster{1}{R}
Creature — Human Shaman Werewolf

Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature.

At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

2/1
Flameheart Werewolf
Creature — Werewolf

Whenever this creature blocks or becomes blocked by a creature, this creature deals 2 damage to that creature.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

3/2

Illustrated by Winona Nelson

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#169
RarityUncommon
ReleasedApr 8, 2016
EDHREC rank#20,077

Prices

USD$0.25
USD foil$0.59
EUR€0.08
EUR foil€0.70
MTGO0.03 tix
Rulings (4)
  • Kessig Forgemaster's first ability triggers once for each creature blocking or blocked by it. The ability resolves and deals damage to that creature before combat damage is dealt. If that damage destroys a creature blocking Kessig Forgemaster, Kessig Forgemaster doesn't become unblocked.

    Apr 8, 2016 · Wizards of the Coast
  • Flameheart Werewolf's first ability triggers once for each creature blocking or blocked by it. The ability resolves and deals damage to that creature before combat damage is dealt. If that damage destroys a creature blocking Flameheart Werewolf, Flameheart Werewolf doesn't become unblocked.

    Apr 8, 2016 · Wizards of the Coast
  • The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.

    Apr 8, 2016 · Wizards of the Coast
  • To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.

    Apr 8, 2016 · Wizards of the Coast

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