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Magus of the Arena

Magus of the Arena

{4}{R}{R}
Creature — Human Wizard

{3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)

The magus still hears the roar of the crowds. They're gone, but the will to compete remains.

5/5

Illustrated by Thomas M. Baxa

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#115
RarityRare
ReleasedNov 1, 2013
EDHREC rank#26,008

Prices

USD$0.24
EUR€0.12
MTGO0.02 tix
Rulings (5)
  • If either target leaves the battlefield before the ability resolves, the ability taps the remaining target, but no damage is dealt. If both targets leave the battlefield, the ability doesn't resolve.

    Feb 1, 2007 · Wizards of the Coast
  • If an effect changes the targets of this ability, the second target can be changed to any creature the chosen opponent controls. The choice of opponent can't be changed.

    Feb 1, 2007 · Wizards of the Coast
  • Tapped creatures can be targeted. Tapping them again will do nothing, but they'll still deal damage.

    Feb 1, 2007 · Wizards of the Coast
  • If an effect changes the targets of this ability, the second target can be changed to any creature the chosen opponent controls. The choice of opponent can't be changed.

    Feb 1, 2007 · Wizards of the Coast
  • Magus of the Arena's controller always chooses their creature first.

    Feb 1, 2007 · Wizards of the Coast

Printings (2)

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