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Manabarbs

Manabarbs

{3}{R}
Enchantment

Whenever a player taps a land for mana, this enchantment deals 1 damage to that player.

Illustrated by Christopher Rush

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#164
RarityRare
ReleasedDec 10, 1993
EDHREC rank#2,304

Prices

EUR€4.24
Rulings (5)
  • This card has a triggered ability that causes a separate effect for 1 point of damage each time a land is tapped for mana.

    Oct 4, 2004 · Wizards of the Coast
  • If any lands are tapped for mana while a player is casting a spell or activating an ability, Manabarbs’s ability will trigger that many times and wait. When the player finishes casting that spell or activating that ability, it’s put on the stack, then Manabarbs’s triggered abilities are put on the stack on top of it. The Manabarbs abilities will resolve first.

    Oct 1, 2009 · Wizards of the Coast
  • The ability will trigger each time a land is tapped for mana. Each ability is separate.

    Oct 1, 2009 · Wizards of the Coast
  • On the other hand, a player can tap lands for mana, let the Manabarbs triggered abilities be put on the stack, and then respond to those abilities by casting an instant or activating an ability using that mana. In that case, the spell or ability will resolve first.

    Oct 1, 2009 · Wizards of the Coast
  • This ability is not a mana ability. It goes on the stack and can be responded to.

    Oct 1, 2009 · Wizards of the Coast

Printings (18)

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