Impulse Caster← Back to search
Myr Quadropod

Myr Quadropod

{4}
Artifact Creature — Myr

{3}: Switch this creature's power and toughness until end of turn.

Each myr was designed to fill a specific role. This one, for example, was designed to stomp on other myr.

1/4

Illustrated by Christopher Rush

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#138
RarityCommon
ReleasedJun 4, 2004
EDHREC rank#21,073

Prices

USD$0.18
USD foil$0.51
EUR€0.10
EUR foil€0.33
MTGO0.03 tix
Rulings (3)
  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.

    Mar 19, 2021 · Wizards of the Coast
  • Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.

    Mar 19, 2021 · Wizards of the Coast
  • Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.

    Mar 19, 2021 · Wizards of the Coast

Related cards

More on this card