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Mystic Subdual

Mystic Subdual

{1}{U}
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets -2/-0 and loses all abilities. (Mutating onto the creature won't give it new abilities. It can gain abilities in other ways.)

Illustrated by Filip Burburan

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#IKO-57
RarityUncommon
ReleasedAug 2, 2024
EDHREC rank#16,426

Prices

USD$0.09
EUR€0.09
Rulings (3)
  • Mutating the enchanted creature won’t cause it to gain abilities. This is because mutate modifies the creature’s base characteristics, while Mystic Subdual applies to the resulting creature.

    Apr 17, 2020 · Wizards of the Coast
  • If a creature has power and toughness written as */* with an ability that defines its power and toughness, its base power and toughness become 0/0 when it loses all abilities. Mystic Subdual then makes it a -2/0. If its power and toughness are written as */*+1, it’s -2/1, and so on.

    Apr 17, 2020 · Wizards of the Coast
  • If the affected creature gains an ability after Mystic Subdual becomes attached to it, it will keep that ability.

    Apr 17, 2020 · Wizards of the Coast

Printings (2)

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