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Nature's Way

Nature's Way

{1}{G}
Sorcery

Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.

Many elves incorporate the beauty of nature into their inventions. Very few capture its savagery.

Illustrated by Zack Stella

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#20
RarityUncommon
ReleasedApr 6, 2018
EDHREC rank#10,742

Prices

USD$0.20
EUR€0.21
Rulings (4)
  • You can't cast Nature's Way unless you choose both a creature you control and a creature you don't control as targets.

    Sep 20, 2016 · Wizards of the Coast
  • If either target is an illegal target as Nature's Way resolves, no damage will be dealt.

    Sep 20, 2016 · Wizards of the Coast
  • Trample only applies to the assignment of combat damage, not the damage Nature's Way has the creature deal.

    Sep 20, 2016 · Wizards of the Coast
  • If the creature you don't control is an illegal target as Nature's Way tries to resolve, the creature you control will still gain vigilance and trample.

    Sep 20, 2016 · Wizards of the Coast

Printings (5)

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