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Nesting Grounds

Nesting Grounds

Land

{T}: Add {C}.

{1}, {T}: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.

A butterfly will lead the way to secret things.

Illustrated by Craig Elliott

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#408
RarityUncommon
ReleasedJun 13, 2025
EDHREC rank#561

Prices

USD$0.24
EUR€0.19
MTGO0.05 tix
Rulings (4)
  • To move a counter from one creature to another, the counter is removed from the first permanent and put on the second. Any abilities that care about a counter being removed from or put onto a permanent will apply.

    Apr 17, 2020 · Wizards of the Coast
  • You choose the two target permanents as Nesting Grounds's second ability is put onto the stack. You choose which kind of counter to move as that ability resolves.

    Apr 17, 2020 · Wizards of the Coast
  • If either permanent becomes an illegal target, no counter is removed or put.

    Apr 17, 2020 · Wizards of the Coast
  • The two target permanents don't have to share a type, which can result in some counters on permanents that would not occur normally, such as loyalty counters on creatures or +1/+1 counters on lands. Keyword counters will grant the permanent that keyword even if it's meaningless (such as trample on an enchantment); +1/+1 counters won't affect the permanent unless it's a creature; and many named counters (such as soul counters) won't have an effect unless the recipient permanent refers to them in some way.

    Apr 17, 2020 · Wizards of the Coast

Printings (14)

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