Impulse Caster← Back to search
Oona's Blackguard

Oona's Blackguard

{1}{B}
Creature — Faerie Rogue

Flying

Each other Rogue creature you control enters with an additional +1/+1 counter on it.

Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.

1/1

Illustrated by Darrell Riche

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#15
RarityRare
ReleasedFeb 28, 2008
EDHREC rank#5,814

Prices

USD foil$7.97
EUR foil€1.57
Rulings (4)
  • If Oona's Blackguard enters at the same time as another Rogue (due to Living End, for example), that creature doesn't get a +1/+1 counter.

    Apr 1, 2008 · Wizards of the Coast
  • The effects from more than one of these cards are cumulative. That is, if you have two Oona's Blackguard on the battlefield, Rogue creatures you control enter with two additional +1/+1 counters on them.

    Apr 1, 2008 · Wizards of the Coast
  • If a Rogue would normally enter with a certain number of +1/+1 counters on it, it enters with that many +1/+1 counters plus one on it instead. If a Rogue would normally enter with no +1/+1 counters on it, it enters with one +1/+1 counter on it instead.

    Apr 1, 2008 · Wizards of the Coast
  • The creature gets the counter if it would enter under your control. It doesn't matter who owns the creature or what zone it enters from (such as your opponent's graveyard, for example).

    Apr 1, 2008 · Wizards of the Coast

Printings (5)

Related cards

More on this card