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Opal Palace

Opal Palace

Land

{T}: Add {C}.

{1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Illustrated by Andreas Rocha

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#361
RarityCommon
ReleasedJun 14, 2024
EDHREC rank#691

Prices

USD$0.27
EUR€0.15
MTGO0.04 tix
Rulings (5)
  • If you don't have a commander, Opal Palace's last ability produces no mana.

    Nov 10, 2020 · Wizards of the Coast
  • If your commander is a card that has no colors in its color identity, Opal Palace's last ability produces no mana. It doesn't produce {C}.

    Nov 10, 2020 · Wizards of the Coast
  • If Opal Palace's last ability produces two mana (most likely due to Mana Reflection) and you spend them to cast a commander, that commander enters with two counters for each time it's been cast from the command zone this game.

    Nov 10, 2020 · Wizards of the Coast
  • The "number of times it's been cast from the command zone" includes the most recent time. For example, the first time you cast your commander from the command zone in a game, if you spent mana from Opal Palace's last ability to do so, it will enter the battlefield with a +1/+1 counter.

    Nov 10, 2020 · Wizards of the Coast
  • If you have two commanders, the last ability adds one mana of any color in their combined color identities.

    Nov 10, 2020 · Wizards of the Coast

Printings (17)

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