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Pathmaker Initiate

Pathmaker Initiate

{1}{R}
Creature — Human Wizard

{T}: Target creature with power 2 or less can't be blocked this turn.

2/1

Illustrated by Josu Hernaiz

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#170
RarityCommon
ReleasedAug 13, 2020
EDHREC rank#17,968
Rulings (1)
  • If the creature's power is greater than 2 as the activated ability tries to resolve, the ability won't resolve and none of its effects will happen. However, if instead the creature's power is raised above 2 after the ability resolves, it still can't be blocked that turn.

    Apr 18, 2017 · Wizards of the Coast

Printings (4)

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