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Personal Incarnation

Personal Incarnation

{3}{W}{W}{W}
Creature — Avatar Incarnation

{0}: The next 1 damage that would be dealt to this creature this turn is dealt to its owner instead. Only this creature's owner may activate this ability.

When this creature dies, its owner loses half their life, rounded up.

6/6

Illustrated by Kev Brockschmidt

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#40
RarityRare
ReleasedApr 1, 1995
EDHREC rank#30,550

Prices

EUR€4.73
Rulings (3)
  • You do not lose life if this card is exiled or sent someplace without going to the graveyard first.

    Oct 4, 2004 · Wizards of the Coast
  • The owner of the Incarnation loses life when it is destroyed, not the controller. So if you control your opponent's Incarnation you can let it die to make them lose life.

    Oct 4, 2004 · Wizards of the Coast
  • If you attempt to halve a negative life total, you halve 0. This means that the life total stays the same. A life total of -10 would remain -10.

    Feb 1, 2007 · Wizards of the Coast

Printings (15)

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