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Prismwake Merrow

Prismwake Merrow

{2}{U}
Creature — Merfolk Wizard

Flash

When this creature enters, target permanent becomes the color or colors of your choice until end of turn.

"Seeing is believing" is a fact the merrows ruthlessly exploit in their dealings with the other residents of Shadowmoor.

2/1

Illustrated by Wayne England

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#46
RarityCommon
ReleasedMay 2, 2008
EDHREC rank#30,522

Prices

USD$0.09
USD foil$0.27
EUR€0.09
EUR foil€0.25
MTGO0.04 tix
Rulings (5)
  • You can choose any single color or any combination of more than one color. You can’t choose colorless.

    May 1, 2008 · Wizards of the Coast
  • An effect that changes a permanent’s colors overwrites all its old colors unless it specifically says “in addition to its other colors.” For example, after Cerulean Wisps resolves, the affected creature will just be blue. It doesn’t matter what colors it used to be (even if, for example, it used to be blue and black).

    May 1, 2008 · Wizards of the Coast
  • Changing a permanent’s color won’t change its text. If you turn Wilt-Leaf Liege blue, it will still affect green creatures and white creatures.

    May 1, 2008 · Wizards of the Coast
  • Colorless is not a color.

    May 1, 2008 · Wizards of the Coast
  • This ability won’t make an artifact stop being an artifact. It’ll just be a colorful artifact.

    May 1, 2008 · Wizards of the Coast

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