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Merfolk Trickster

Merfolk Trickster

{U}{U}
Creature — Merfolk Wizard

Flash

When this creature enters, tap target creature an opponent controls. It loses all abilities until end of turn.

Saved from destruction by one planeswalker's sacrifice, the Eliterate colony forswore the taking of life.

2/2

Illustrated by Jesper Ejsing

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#DOM-56
RarityUncommon
ReleasedAug 2, 2024
EDHREC rank#9,937

Prices

USD$0.24
EUR€0.34
Rulings (3)
  • If the target creature has power and toughness written as */* with an ability that defines its power and toughness, it’s 0/0 when it loses all abilities. If its power and toughness are written as */*+1, it’s 0/1, and so on.

    Apr 27, 2018 · Wizards of the Coast
  • Once you announce that you’re casting a spell or activating an ability, no player may take other actions until the spell or ability has been paid for. Notably, players can’t try to remove a permanent’s activated abilities to stop them from happening. Once activated, the ability on the stack will resolve even if the creature loses the ability.

    Apr 27, 2018 · Wizards of the Coast
  • If the target creature has an ability that triggers when it becomes tapped, that ability triggers before it loses all abilities.

    Apr 27, 2018 · Wizards of the Coast

Printings (2)

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