Impulse Caster← Back to search
Propaganda

Propaganda

{2}{U}
Enchantment

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

P is for Perception. A measure of your environmental and situational awareness. It directly affects weapon accuracy in V.A.T.S., lock-picking skills, and successful attempts at stealing items.

Illustrated by Desmuncubic

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#1633★
RarityRare
ReleasedApr 8, 2024
EDHREC rank#110

Prices

USD foil$14.56
Rulings (6)
  • Paying this cost is not an instant or any other kind of ability, it is an additional cost on the declaration of the attacker.

    Oct 4, 2004 · Wizards of the Coast
  • The payment is made during the declare attackers step at the same time you are declaring the attacker.

    Oct 4, 2004 · Wizards of the Coast
  • If there are multiple attacks in a turn, then you have to pay for each attack.

    Oct 4, 2004 · Wizards of the Coast
  • If there is more than one Propaganda on the battlefield, the cost is cumulative.

    Oct 4, 2004 · Wizards of the Coast
  • In the Two-Headed Giant format, you still only have to pay once per creature.

    Feb 1, 2007 · Wizards of the Coast
  • Unless some effect explicitly says otherwise, a creature that can't attack you can still attack a planeswalker you control.

    Feb 1, 2014 · Wizards of the Coast

Printings (21)

Related cards

More on this card