Impulse Caster← Back to search
Ray of Frost

Ray of Frost

{1}{U}
Enchantment — Aura

Flash

Enchant creature

When this Aura enters, if enchanted creature is red, tap it.

As long as enchanted creature is red, it loses all abilities.

Enchanted creature doesn't untap during its controller's untap step.

Illustrated by Kim Sokol

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#68
RarityUncommon
ReleasedJul 23, 2021
EDHREC rank#23,950

Prices

USD$0.14
USD foil$0.15
EUR€0.07
EUR foil€0.11
MTGO0.03 tix
Rulings (4)
  • If the enchanted creature is red (or if it becomes red), it loses all abilities that it had prior to the time Ray of Frost became attached to it. It will keep any abilities that were granted to it after Ray of Frost became attached to it.

    Jul 23, 2021 · Wizards of the Coast
  • If the enchanted creature is red and has a characteristic-defining ability that specifies its power and/or toughness, that ability will not have its effect. In that case, its power and/or toughness (as appropriate) become 0.

    Jul 23, 2021 · Wizards of the Coast
  • Some noncreature permanents, such as Grand Master of Flowers, become creatures because of a static ability they have. If Ray of Frost becomes attached to such a creature and that creature is red or becomes red, that permanent will remain a creature even though it loses the ability that is making it a creature after that ability applies.

    Jul 23, 2021 · Wizards of the Coast
  • If the enchanted creature is red and has a characteristic-defining ability that specifies its types or colors, that ability will still have its effect because it's applied before the creature loses the ability.

    Jul 23, 2021 · Wizards of the Coast

Printings (2)

Related cards

More on this card