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Redress Fate

Redress Fate

{6}{W}{W}
Sorcery

Return all artifact and enchantment cards from your graveyard to the battlefield.

Miracle {3}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

"I can't go with you into the House, but I can give you one chance to reverse your doom. Make it count."

Illustrated by Julie Dillon

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#41
RarityRare
ReleasedSep 27, 2024
EDHREC rank#3,822

Prices

USD$1.02
EUR€0.76
MTGO0.90 tix
Rulings (2)
  • If an Aura is being put onto the battlefield at the same time as a creature, that Aura can't enchant that creature.

    Sep 20, 2024 · Wizards of the Coast
  • If an Aura is put onto the battlefield without being cast, the Aura's controller-to-be chooses what it will enchant as it comes back onto the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in its current zone.

    Sep 20, 2024 · Wizards of the Coast

Printings (2)

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