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Reprobation

Reprobation

{1}{W}
Enchantment — Aura

Enchant creature

Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.)

There was a time all craven beasts cowered before Avacyn's divine might.

Illustrated by Igor Kieryluk

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#MH1-23
RarityCommon
ReleasedOct 19, 2026
EDHREC rank#5,810

Prices

Rulings (5)
  • If a noncreature permanent becomes a creature and is enchanted with Reprobation, it will remain a creature thanks to Reprobation’s effect, even when the original effect that made it a creature expires.

    Jun 14, 2019 · Wizards of the Coast
  • The enchanted creature retains any supertypes it had, such as legendary or snow.

    Jun 14, 2019 · Wizards of the Coast
  • If the enchanted creature gains an ability after Reprobation becomes attached to it, it will keep that ability.

    Jun 14, 2019 · Wizards of the Coast
  • Reprobation overwrites all previous effects that set the enchanted creature’s creature types, card types, power, and/or toughness to specific values. Other effects that set these characteristics to specific values that start to apply after Reprobation becomes attached will overwrite that portion of the effect.

    Jun 14, 2019 · Wizards of the Coast
  • Effects that modify the enchanted creature’s power or toughness (such as the effects of Force of Virtue or Giant Growth) will apply no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness (such as +1/+1 counters).

    Jun 14, 2019 · Wizards of the Coast

Printings (3)

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