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Secrets of the Golden City

Secrets of the Golden City

{1}{U}{U}
Sorcery

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Draw two cards. If you have the city's blessing, draw three cards instead.

Stolen knowledge can never be stolen back.

Illustrated by Jason Felix

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#RIX-52
RarityCommon
ReleasedNov 7, 2019
EDHREC rank#15,146

Prices

USD$0.26
EUR€0.19
Rulings (5)
  • If you cast a spell with ascend, you don’t get the city’s blessing until it resolves. Players may respond to that spell by trying to change whether you get the city’s blessing.

    Jan 19, 2018 · Wizards of the Coast
  • A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren’t permanents.

    Jan 19, 2018 · Wizards of the Coast
  • Once you have the city’s blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city’s blessing isn’t a permanent itself and can’t be removed by any effect.

    Jan 19, 2018 · Wizards of the Coast
  • If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the “Legend Rule” or due to being a creature with 0 toughness), you get the city’s blessing before it leaves the battlefield.

    Jan 19, 2018 · Wizards of the Coast
  • If you control ten permanents but don’t control a permanent or resolving spell with ascend, you don’t get the city’s blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won’t have the city’s blessing and the spell will affect creatures you control.

    Jan 19, 2018 · Wizards of the Coast

Printings (2)

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