Impulse Caster← Back to search
Selfless Safewright

Selfless Safewright

{3}{G}{G}
Creature — Elf Warrior

Flash

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn.

4/2

Illustrated by Karuta Shiki

Formats
Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Legalalchemy

This printing

Number#401
RarityMythic
ReleasedJan 23, 2026
EDHREC rank#3,858

Prices

USD foil$64.75
EUR foil€45.47
Rulings (5)
  • You can tap any untapped creature you control to convoke a spell, even one you haven't controlled continuously since the beginning of your most recent turn.

    Nov 17, 2025 · Wizards of the Coast
  • If a creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped before you pay the spell's costs. You won't be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for convoke.

    Nov 17, 2025 · Wizards of the Coast
  • When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated. Convoke doesn't change a spell's mana cost or mana value.

    Nov 17, 2025 · Wizards of the Coast
  • You choose the creature type as Selfless Safewright's last ability resolves. Once the ability starts to resolve, players can't respond to the choice or take any actions until the ability finishes resolving.

    Nov 17, 2025 · Wizards of the Coast
  • Tapping an untapped creature that's attacking or blocking to convoke a spell won't cause that creature to stop attacking or blocking.

    Nov 17, 2025 · Wizards of the Coast

Printings (5)

Related cards

More on this card