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Sigardian Paladin

Sigardian Paladin

{2}{G}{W}
Creature — Human Knight

As long as you've put one or more +1/+1 counters on a creature this turn, this creature has trample and lifelink.

{1}{G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.

4/4

Illustrated by Slawomir Maniak

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#514
RarityUncommon
ReleasedJan 28, 2022
EDHREC rank#19,736

Prices

USD$0.24
USD foil$0.36
EUR€0.12
EUR foil€0.35
MTGO0.04 tix
Rulings (2)
  • Sigardian Paladin's first ability applies as long as you put a +1/+1 counter on a permanent this turn and that permanent was a creature at the time you put the counter on. It doesn't matter if that creature later left the battlefield, lost its counters, or somehow stopped being a creature.

    Nov 19, 2021 · Wizards of the Coast
  • Sigardian Paladin's last ability can target only a creature with a +1/+1 counter on it. Once that ability has resolved, the creature has trample and lifelink until end of turn even if it somehow loses its counters or stops being a creature (although trample doesn't help a noncreature permanent much).

    Nov 19, 2021 · Wizards of the Coast

Printings (2)

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