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Spiders-Man, Heroic Horde

Spiders-Man, Heroic Horde

{1}{G}
Legendary Creature — Spider Hero

Web-slinging {4}{G}{G} (You may cast this spell for {4}{G}{G} if you also return a tapped creature you control to its owner's hand.)

When Spiders-Man enters, if they were cast using web-slinging, you gain 3 life and create two 2/1 green Spider creature tokens with reach.

2/3

Illustrated by Lars Grant-West

Formats
Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Legalalchemy

This printing

Number#117
RarityUncommon
ReleasedSep 26, 2025
EDHREC rank#9,934

Prices

USD$0.22
USD foil$0.35
EUR€0.08
EUR foil€0.17
MTGO0.05 tix
Rulings (4)
  • Web-slinging represents an alternative cost. If another effect allows you to play a card for a different alternative cost, including "without paying its mana cost," you can't also choose to pay its web-slinging cost. If any additional costs from other sources are applied, you must pay those.

    Sep 19, 2025 · Wizards of the Coast
  • The creature you return must be tapped at the time you pay costs, but doesn't necessarily need to be tapped before you start casting the spell. For example, if you tap a creature with a mana ability to pay part of the spell's web-slinging cost, you could also return that creature to your hand to pay the cost.

    Sep 19, 2025 · Wizards of the Coast
  • If any permanent has an ability that triggers when the permanent you return leaves the battlefield, that ability will be put on the stack after you finish casting the spell, and it will resolve before that spell.

    Sep 19, 2025 · Wizards of the Coast
  • You must follow all normal timing rules when casting a spell with web-slinging. For creatures, that usually means you must cast it during a main phase of your turn while the stack is empty.

    Sep 19, 2025 · Wizards of the Coast

Printings (2)

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