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Tectonic Rift

Tectonic Rift

{3}{R}
Sorcery

Destroy target land. Creatures without flying can't block this turn.

"You will kneel before me, even if I have to split the earth under your feet!" —Ash Kronor, Keldon warlord

Illustrated by John Avon

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#162
RarityUncommon
ReleasedJul 13, 2018
EDHREC rank#18,907

Prices

USD$0.06
USD foil$1.08
EUR€0.09
EUR foil€0.21
MTGO0.05 tix
Rulings (2)
  • If the target land is an illegal target by the time Tectonic Rift tries to resolve, the spell doesn’t resolve. Creatures without flying will be able to block as normal. If the target is legal but not destroyed (most likely because it has indestructible), creatures without flying will be unable to block.

    Jul 12, 2019 · Wizards of the Coast
  • Because it doesn’t modify the characteristics of creatures, Tectonic Rift can affect creatures that enter the battlefield or lose flying after the spell resolves, and it will stop affecting creatures that gain flying.

    Jul 12, 2019 · Wizards of the Coast

Printings (4)

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