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Tergrid, God of Fright

Tergrid, God of Fright // Tergrid's Lantern

Tergrid, God of Fright{3}{B}{B}
Legendary Creature — God

Menace

Whenever an opponent sacrifices a nontoken permanent or discards a permanent card, you may put that card from a graveyard onto the battlefield under your control.

4/5
Tergrid's Lantern{3}{B}
Legendary Artifact

{T}: Target player loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.

{3}{B}: Untap Tergrid's Lantern.

Illustrated by Richard Luong

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#88290
RarityRare
ReleasedFeb 28, 2021
EDHREC rank#1,589

Prices

MTGO1.84 tix
Rulings (15)
  • In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.

    Feb 5, 2021 · Wizards of the Coast
  • If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.

    Feb 5, 2021 · Wizards of the Coast
  • The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.

    Feb 5, 2021 · Wizards of the Coast
  • A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.

    Feb 5, 2021 · Wizards of the Coast
  • If an opponent sacrifices a nontoken permanent or discards a permanent card as part of paying the cost of a spell or ability, Tergrid's ability will trigger and goes on the stack on top of that spell or ability. Tergrid's ability will resolve before that spell or ability.

    Feb 5, 2021 · Wizards of the Coast
  • A permanent card is an artifact, creature, enchantment, land, or planeswalker card.

    Feb 5, 2021 · Wizards of the Coast
  • The player targeted by the first ability of Tergrid's Lantern can choose to lose 3 life even if they have nonland permanents to sacrifice or cards to discard. They can't choose to sacrifice a nonland permanent if they don't control any, nor can they choose to discard a card if they have none in hand.

    Feb 5, 2021 · Wizards of the Coast
  • If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.

    Feb 5, 2021 · Wizards of the Coast
  • To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.

    Feb 5, 2021 · Wizards of the Coast
  • If the card leaves the graveyard before Tergrid's ability resolves, you can't put it onto the battlefield, even if it returns to the graveyard before the ability resolves.

    Feb 5, 2021 · Wizards of the Coast
  • If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.

    Feb 5, 2021 · Wizards of the Coast
  • There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.

    Feb 5, 2021 · Wizards of the Coast
  • If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.

    Feb 5, 2021 · Wizards of the Coast
  • If an opponent sacrifices a nontoken permanent, it doesn't matter which graveyard it goes to. Tergrid's ability will trigger.

    Feb 5, 2021 · Wizards of the Coast
  • If you put an Aura onto the battlefield using Tergrid's ability, you choose what the Aura will enchant just before it enters the battlefield. An Aura put onto the battlefield this way doesn't target the player or permanent it will enchant, so permanents or players with hexproof may be chosen; however, the chosen recipient must be able to legally be enchanted by the Aura, so a player or permanent with protection from one of the Aura's qualities can't be chosen this way. If there's nothing legal for the Aura to enchant, it stays in the graveyard.

    Feb 5, 2021 · Wizards of the Coast

Printings (4)

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