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Undercity Upheaval

Undercity Upheaval

{1}{G}{G}
Sorcery

Undergrowth — Distribute X +1/+1 counters among any number of target creatures you control, where X is the number of creature cards in your graveyard as you cast this spell. Creatures you control gain vigilance until end of turn.

Light shone on parts of the undercity for the first time in centuries.

Illustrated by Grady Frederick

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#25
RarityUncommon
ReleasedMay 12, 2023
EDHREC rank#20,679

Prices

USD$0.09
USD foil$0.18
EUR€0.02
EUR foil€0.07
MTGO0.03 tix
Rulings (3)
  • You choose how many targets Undercity Upheaval has and how the counters will be distributed as you cast the spell. Each target must receive at least one counter.

    May 12, 2023 · Wizards of the Coast
  • If some of the creatures are illegal targets as Undercity Upheaval tries to resolve, the original distribution of counters still applies and the counters that would have been put on the illegal targets are lost. They won't be put instead on a legal target.

    May 12, 2023 · Wizards of the Coast
  • If all of Undercity Upheaval's targets are illegal at the time the spell tries to resolve, it won't resolve and none of its effects will happen. Creatures you control won't gain vigilance.

    May 12, 2023 · Wizards of the Coast

Printings (4)

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