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War Room

War Room

Land

{T}: Add {C}.

{3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

A figure is moved on a map, and the tide of war changes.

Illustrated by Milivoj Ćeran

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#310
RarityRare
ReleasedFeb 9, 2024
EDHREC rank#139

Prices

USD$5.86
EUR€4.16
MTGO6.61 tix
Rulings (3)
  • If your commander has no colors in its color identity, you pay no life to activate War Room's last ability.

    Nov 10, 2020 · Wizards of the Coast
  • If you don't have a commander, you can't activate War Room's last ability at all.

    Nov 10, 2020 · Wizards of the Coast
  • Color identity is set before the game begins and doesn't change during the game, even if your commander is in a hidden zone (like the hand or library) or an effect changes your commander's color.

    Nov 10, 2020 · Wizards of the Coast

Printings (16)

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