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Worldfire

Worldfire

{6}{R}{R}{R}
Sorcery

Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.

Even the smallest spark may set a world ablaze.

Illustrated by Izzy

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#158
RarityMythic
ReleasedJul 13, 2012
EDHREC rank#8,261

Prices

USD$35.21
USD foil$97.66
EUR€15.48
EUR foil€25.36
MTGO0.02 tix
Rulings (3)
  • These actions are performed in order, but no triggered abilities resolve in between them and no player may cast spells or activate abilities in between them. This means that if a permanent’s ability triggers on a player losing life, that permanent will be exiled first and won’t be on the battlefield when your life total becomes 1. Leaves-the-battlefield triggers won’t resolve until you’re done resolving Worldfire entirely.

    Jul 1, 2012 · Wizards of the Coast
  • Worldfire won’t be exiled. It will go to your graveyard as the final part of its resolution.

    Jul 1, 2012 · Wizards of the Coast
  • If your life total is greater than 1 when Worldfire resolves, the change in life total will count as life loss. Other effects that interact with life loss will interact with this effect accordingly.

    Jul 1, 2012 · Wizards of the Coast

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