Impulse Caster← Back to search
Zulaport Chainmage

Zulaport Chainmage

{3}{B}
Creature — Human Shaman Ally

Cohort — {T}, Tap an untapped Ally you control: Target opponent loses 2 life.

The chains obey her. Everything else would do best to get out of her way.

4/2

Illustrated by Chris Rallis

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#93
RarityCommon
ReleasedJan 22, 2016
EDHREC rank#29,666

Prices

USD$0.06
USD foil$0.49
EUR€0.05
EUR foil€0.21
MTGO0.03 tix
Rulings (1)
  • To activate a cohort ability, the Ally with that ability must have been under your control continuously since the beginning of your most recent turn. Informally, it can’t have “summoning sickness.” However, the other Ally you tap can be one that just came under your control. (Note that tapping the second Ally doesn’t use {T} [the tap symbol].)

    Jan 22, 2016 · Wizards of the Coast

Printings (2)

Related cards

More on this card