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Zur's Weirding

Zur's Weirding

{3}{U}
Enchantment

Players play with their hands revealed.

If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.

Illustrated by rk post

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#114
RarityRare
ReleasedJul 29, 2005
EDHREC rank#12,341

Prices

USD$3.47
EUR€0.47
MTGO0.02 tix
Rulings (4)
  • If a spell or ability causes more than one card to be drawn, draw the cards one at a time and deal with this replacement before drawing the next card.

    Oct 4, 2004 · Wizards of the Coast
  • If someone pays the cost, then the card was never drawn or discarded. It just gets put into the graveyard directly from the library.

    Oct 4, 2004 · Wizards of the Coast
  • This is a continuous replacement effect that modifies a draw.

    Oct 4, 2004 · Wizards of the Coast
  • When using Dredge with this, you have two choices. You can immediately replace the draw with Dredge, or you can apply Zur’s Weirding’s replacement. If the latter, you first resolve Zur’s Weirding’s ability, then if you’re going to draw the card, decide whether or not to replace that draw with Dredge.

    Apr 1, 2006 · Wizards of the Coast

Printings (9)

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