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Benthic Biomancer

Benthic Biomancer

{U}
Creature — Merfolk Wizard Mutant

{1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)

Whenever one or more +1/+1 counters are put on this creature, draw a card, then discard a card.

"I am my life's work."

1/1

Illustrated by Daarken

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#32p
RarityRare
ReleasedJan 25, 2019
EDHREC rank#5,332

Prices

USD$0.92
USD foil$3.33
EUR€0.77
EUR foil€1.24
Rulings (4)
  • You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.

    Jan 25, 2019 · Wizards of the Coast
  • An ability that triggers when counters are put on a permanent will trigger if that permanent somehow enters the battlefield with those counters.

    Jan 25, 2019 · Wizards of the Coast
  • You draw a card and discard a card all while Benthic Biomancer's triggered ability is resolving. Nothing can happen between the two, and no player may choose to take actions.

    Jan 25, 2019 · Wizards of the Coast
  • If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.

    Jan 25, 2019 · Wizards of the Coast

Printings (4)

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