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Expropriate

Expropriate

{7}{U}{U}
Sorcery

Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.

Could be worse. You had a choice.

Illustrated by Skinner

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Bannedoathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#2396
RarityMythic
ReleasedFeb 23, 2026
EDHREC rank#2,506

Prices

USD foil$15.59
EUR foil€14.04
Rulings (10)
  • No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.

    Aug 23, 2016 · Wizards of the Coast
  • If a creature with an enters-the-battlefield council's dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won't generate an effect.

    Aug 23, 2016 · Wizards of the Coast
  • Players can't do anything between voting and finishing the resolution of the spell or ability that included the vote.

    Aug 23, 2016 · Wizards of the Coast
  • The effects of each council's dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.

    Aug 23, 2016 · Wizards of the Coast
  • Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council's dilemma card adds to the ultimate effect.

    Aug 23, 2016 · Wizards of the Coast
  • You must vote for one of the available options. You can't abstain.

    Aug 23, 2016 · Wizards of the Coast
  • Because the votes are made in turn order, each player will know the votes of players who voted beforehand.

    Aug 23, 2016 · Wizards of the Coast
  • No player votes until Expropriate resolves. Any responses to the spell must be made without knowing the outcome of the vote.

    Sep 20, 2024 · Wizards of the Coast
  • Each player must vote for one of the available options. They can't abstain.

    Sep 20, 2024 · Wizards of the Coast
  • Votes are cast in turn order, and each player will know the votes of players who voted beforehand.

    Sep 20, 2024 · Wizards of the Coast

Printings (5)

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