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Fell the Mighty

Fell the Mighty

{4}{W}
Sorcery

Destroy all creatures with power greater than target creature's power.

A cat who burns many lives at once burns many times more brightly.

Illustrated by Samuel Perin

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#2690
RarityRare
ReleasedJun 15, 2026
EDHREC rank#1,501

Prices

USD$1.90
USD foil$2.09
EUR€2.15
EUR foil€1.74
Rulings (3)
  • Use the power of the target creature as Fell the Mighty resolves to determine which creatures are destroyed. Fell the Mighty doesn't target any of those creatures, so a creature with hexproof or protection from white will be destroyed if its power is high enough.

    Nov 7, 2014 · Wizards of the Coast
  • Fell the Mighty won't destroy the target creature.

    Nov 7, 2014 · Wizards of the Coast
  • If the target creature is an illegal target when Fell the Mighty tries to resolve, Fell the Mighty won't resolve and none of its effects will happen. No creatures will be destroyed.

    Nov 7, 2014 · Wizards of the Coast

Printings (12)

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