Impulse Caster← Back to search
Ghitu Encampment

Ghitu Encampment

Land

This land enters tapped.

{T}: Add {R}.

{1}{R}: This land becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

Illustrated by Don Hazeltine

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#141
RarityUncommon
ReleasedFeb 15, 1999
EDHREC rank#12,273

Prices

USD$0.37
USD foil$11.86
EUR€0.88
EUR foil€18.66
MTGO0.04 tix
Rulings (2)
  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.

    Aug 1, 2008 · Wizards of the Coast
  • Activating the ability that turns it into a creature while it's already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply.

    Oct 1, 2009 · Wizards of the Coast

Printings (7)

Related cards

More on this card