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Lunar Convocation

Lunar Convocation

{W}{B}
Enchantment

At the beginning of your end step, if you gained life this turn, each opponent loses 1 life.

At the beginning of your end step, if you gained and lost life this turn, create a 1/1 black Bat creature token with flying.

{1}{B}, Pay 2 life: Draw a card.

Illustrated by Pavel Kolomeyets

Formats
Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Legalalchemy

This printing

Number#223
RarityRare
ReleasedAug 2, 2024
EDHREC rank#3,218

Prices

USD$1.41
USD foil$2.29
EUR€1.03
EUR foil€1.52
MTGO0.02 tix
Rulings (3)
  • Lunar Convocation’s first ability cares whether you gained life this turn, not how your life total changed. For example, if you gained 2 life and lost 1 life in the same turn, you still lost life. You also still gained life, which is relevant for Lunar Convocation’s second ability.

    Jul 26, 2024 · Wizards of the Coast
  • If you haven’t gained life during the turn when your end step begins, Lunar Convocation’s first ability won’t trigger at all. Gaining life during your end step won’t cause the ability to trigger.

    Jul 26, 2024 · Wizards of the Coast
  • Similarly, if you haven’t both gained and lost life during the turn when your end step begins, Lunar Convocation’s second ability won’t trigger at all. Gaining and/or losing life during your end step won’t cause the ability to trigger.

    Jul 26, 2024 · Wizards of the Coast

Printings (4)

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