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Mass Mutiny

Mass Mutiny

{3}{R}{R}
Sorcery

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

"What say you, my most trusted advisors? . . . Advisors?" —Edra, merfolk sovereign

Illustrated by Carl Critchlow

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#174
RarityRare
ReleasedApr 19, 2024
EDHREC rank#7,123

Prices

USD$0.41
EUR€0.30
MTGO0.44 tix
Rulings (4)
  • Gaining control of a creature doesn't cause you to gain control of any Auras or Equipment attached to it. However, if you gain control of a creature enchanted by an Aura with umbra armor and that creature would be destroyed that turn, instead the Aura will be destroyed and the creature will survive.

    Jun 1, 2012 · Wizards of the Coast
  • The phrase "up to one" was inadvertently omitted from Mass Mutiny's rules text. The card has received errata to correct this.

    Jun 1, 2012 · Wizards of the Coast
  • You can cast Mass Mutiny even if an opponent doesn't control any creatures. You simply won't choose a target for that opponent.

    Jun 1, 2012 · Wizards of the Coast
  • Mass Mutiny can target untapped creatures.

    Jun 1, 2012 · Wizards of the Coast

Printings (5)

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