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Path of Mettle

Path of Mettle // Metzali, Tower of Triumph

Path of Mettle{R}{W}
Legendary Enchantment

When Path of Mettle enters, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste.

Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.

Metzali, Tower of Triumph
Legendary Land

(Transforms from Path of Mettle.)

{T}: Add one mana of any color.

{1}{R}, {T}: Metzali deals 2 damage to each opponent.

{2}{W}, {T}: Choose a creature at random that attacked this turn. Destroy that creature.

Illustrated by Victor Adame Minguez

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#165
RarityRare
ReleasedJan 19, 2018
EDHREC rank#17,420

Prices

USD$0.37
USD foil$1.38
EUR€0.23
EUR foil€1.05
MTGO0.02 tix
Rulings (10)
  • Path of Mettle's first ability deals 1 damage to each creature that doesn't have any of the four listed abilities. It doesn't deal 1 damage to each creature for each ability that creature doesn't have.

    Jan 19, 2018 · Wizards of the Coast
  • A creature with indestructible can be chosen at random. It won't be destroyed.

    Jan 19, 2018 · Wizards of the Coast
  • Metzali's last ability can be activated before blockers are chosen.

    Jan 19, 2018 · Wizards of the Coast
  • Metzali's last ability can be activated after combat damage has been dealt. You'll choose a creature at random that attacked this turn and has survived combat damage.

    Jan 19, 2018 · Wizards of the Coast
  • For Path of Mettle's last ability to trigger, any two attacking creatures you control need to each have any one of the four listed abilities. They don't need to share one of those abilities. For example, attacking with Sun Sentinel (a creature with vigilance) and Fanatical Firebrand (a creature with haste) will cause Path of Mettle's ability to trigger, as will attacking with two Sun Sentinels.

    Jan 19, 2018 · Wizards of the Coast
  • A creature that was put onto the battlefield attacking didn't attack, so it can't be chosen at random.

    Jan 19, 2018 · Wizards of the Coast
  • In a Two-Headed Giant game, Metzali's second ability causes the opposing team to lose 4 life.

    Jan 19, 2018 · Wizards of the Coast
  • Players can't take actions between choosing the creature at random and destroying it.

    Jan 19, 2018 · Wizards of the Coast
  • A creature that attacked and was removed from combat (such as by Spires of Orazca) still attacked, so it can be chosen at random.

    Jan 19, 2018 · Wizards of the Coast
  • A creature with hexproof can be chosen at random. It will be destroyed.

    Jan 19, 2018 · Wizards of the Coast

Printings (2)

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