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Savage Smash

Savage Smash

{1}{R}{G}
Sorcery

Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)

Rolling Thunder! Angry Armadillo Assaults Architecture

Illustrated by Magnus Jansson

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#53
RarityUncommon
ReleasedApr 19, 2024
EDHREC rank#16,423

Prices

USD$0.10
USD foil$0.20
EUR€0.05
EUR foil€0.13
MTGO0.04 tix
Rulings (3)
  • If the creature you control is an illegal target as Savage Smash tries to resolve, it won’t get +2/+2. If that creature is a legal target but the other creature isn’t, the creature you control still gets +2/+2.

    Jan 25, 2019 · Wizards of the Coast
  • You can’t cast Savage Smash unless you choose both a creature you control and a creature you don’t control as targets.

    Jan 25, 2019 · Wizards of the Coast
  • If either target is an illegal target as Savage Smash resolves, neither creature will deal or be dealt damage.

    Jan 25, 2019 · Wizards of the Coast

Printings (2)

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