
Scout's Warning
Instant
The next creature card you play this turn can be played as though it had flash.
Draw a card.
Illustrated by Viacom
Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy
This printing
Number#6
RarityMythic
ReleasedNov 21, 2025
EDHREC rank#13,828
Prices
USD$0.99
USD foil$1.53
EUR€0.90
EUR foil€1.35
MTGO0.13 tix
Rulings (4)
You don't choose a creature card when Scout's Warning resolves. Rather, this sets up a rule that is true for you until the turn ends or until you cast a creature card, even if you cast that creature at a time you normally could.
If you cast multiple Scout's Warnings on the same turn, they'll all apply to the very next creature spell you cast.
You cannot use this effect to play Dryad Arbor during an opponent's turn.
After Scout's Warning resolves, you can suspend a creature card in your hand any time you can cast an instant. As soon as you actually cast a creature card, you lose this capability.













