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Scytheclaw

Scytheclaw

{5}
Artifact — Equipment

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +1/+1.

Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.

Equip {3}

Illustrated by James Paick

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#408
RarityRare
ReleasedAug 4, 2023
EDHREC rank#7,425

Prices

USD$0.32
USD foil$0.40
EUR€0.28
EUR foil€0.50
MTGO0.59 tix
Rulings (5)
  • Scytheclaw's triggered ability triggers and resolves after combat damage is dealt. For example, if the Germ token deals 1 combat damage to a player with 10 life, combat damage will reduce that player's life total to 9. Then Scytheclaw's ability will cause the player to lose 5 life, leaving the player at 4.

    Nov 4, 2015 · Wizards of the Coast
  • If the Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.

    Aug 7, 2020 · Wizards of the Coast
  • Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.

    Aug 7, 2020 · Wizards of the Coast
  • If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.

    Aug 7, 2020 · Wizards of the Coast
  • The Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.

    Aug 7, 2020 · Wizards of the Coast

Printings (6)

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