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The Big Idea

The Big Idea

{4}{R}{R}
Legendary Creature — Brainiac Villain

{2}{B/R}{B/R}, {T}: Roll a six-sided die. Create a number of 1/1 red Brainiac creature tokens equal to the result.

Tap three untapped Brainiacs you control: The next time you would roll a six-sided die, instead roll two six-sided dice and use the total of those results.

4/4

Illustrated by Bram Sels

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Not Legallegacy
Not Legalpauper
Not Legalvintage
Not Legalpenny
Not Legalcommander
Not Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#26
RarityRare
ReleasedOct 7, 2022

Prices

USD foil$0.27
Rulings (3)
  • If you use the second ability to roll two dice instead of one, any ability that triggers “whenever you roll a die” will trigger twice.

    Jan 19, 2018 · Wizards of the Coast
  • If another spell or ability instructs you to roll two dice and use the difference, you can use The Big Idea’s second ability to replace one of those die rolls. First, roll two dice and use their sum. That’s the first result. Then roll one die. That’s the second result. Then figure out the difference between those two results.

    Jan 19, 2018 · Wizards of the Coast
  • Some cards, like Chittering Doom, care about the results of individual die rolls and not the total if two dice are rolled together. For example, if you use The Big Idea’s second ability to replace one die roll with two and roll two 3s, Chittering Doom’s ability (which triggers whenever you roll 4 or higher on a die) won’t trigger.

    Jan 19, 2018 · Wizards of the Coast

Printings (2)

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